using System.Collections;
using System.Collections.Generic;
using modules.start;
using UnityEngine;
using UnityEngine.PlayerLoop;

public class PatientsMgr
{
    List<int> Patient1 = new List<int>();


    public bool ListEquals<T>(List<T> list1,List<T> list2)
    {
        return new HashSet<T>(list1).SetEquals(list2);
    }
    
}
